The Snake Method is a mathematical technique used to solve certain types of problems, particularly those involving finding the shortest path between two points on a grid. It is based on the movement of a snake, which can only move in one direction at a time and cannot cross its own path.
The Snake Method is often used to solve problems in computer science, such as finding the shortest path between two nodes in a graph or finding the optimal layout for a set of objects. It can also be used to solve puzzles, such as mazes or Sudoku.